Random: 50/50
Close Combat: perceived 0" · real 0"
Ready.
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Results for A1
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Results for A2
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Tip: If it stutters → reduce Sims/Target.
Storm Shield: covered enemies use the best available invulnerable save (e.g., 4+); uncovered enemies use the defender's base invulnerable save (e.g., 5+) if any.
Ratio comparison (A1 vs A2)
Per opponent: Ratio = (100 + ScoreA1) / (100 + ScoreA2) (equal = 1.000×) — matches the “×” look in the screenshot.
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Not calculated yet.